@startuml
sprite $boxes_packing [48x48/16] {
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00008FFFFFFFFFFFFFFFFFFFFF20BFFFFFC00FFFFFFFF900
00008FFFFFFFFFFFFFFFFFFFFF20BFFFFFC00FFFFFFFF900
00008FFFFFFFFFFFFFFFFFFFFF20BFFFFFC00FFFFFFFF900
00008FFFFFFFFFFFFFFFFFFFFF20BFFFFFC00FFFFFFFF900
00008FFFFFFFFFFFFFFFFFFFFF20BFFFFFF47FFFFFFFF900
00008FFFFFFFFFFFFFFFFFFFFF20BFFFFFFFFFFFFFFFF900
00008FFFFFFFFFFFFFFFFFFFFF20BFFFFFFFFFFFFFFFF800
00006FFFFFFFFFFFFFFFFFFFFF00BFFFFFFFFFFFFFFFF200
00000CFFFFFFFFFFFFFFFFFFF700CFFFFFFFFFFFFFFE5000
000000233333333333333333100023333333333333200000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_BOXES_PACKING(_alias) ENTITY(rectangle,black,boxes_packing,_alias,FA6 BOXES_PACKING)
!define FA6_BOXES_PACKING(_alias, _label) ENTITY(rectangle,black,boxes_packing,_label, _alias,FA6 BOXES_PACKING)
!define FA6_BOXES_PACKING(_alias, _label, _shape) ENTITY(_shape,black,boxes_packing,_label, _alias,FA6 BOXES_PACKING)
!define FA6_BOXES_PACKING(_alias, _label, _shape, _color) ENTITY(_shape,_color,boxes_packing,_label, _alias,FA6 BOXES_PACKING)
skinparam folderBackgroundColor<<FA6 BOXES_PACKING>> White
@enduml